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topoviygus on kzro_brick1337 almost sub 6 min run (bad fail at the end):
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imkz_ivory almost sub 2min
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dx
sdmz_papillon_e new wr
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@asd123 should be the same
Is there any difference between steam_legacy and the old steam version (before november update)?
@Kpoluk I made a suggest to have options to sort the server tops by the option we chose, which didn't exist before but now they do.
I still think there is some more that could be done to make it even better, next time I'll post in the forum.
Whoever is the web dev here that did it, good job, it made researching information about 500 times easier.
у кого-нибудь есть скин XJ на usp? скиньте пж
@Gorbachev_x not sure what do you mean, I'm not web dev here.
@Kpoluk thank you for implementing my suggestion in the records page! Sorry for not doing it in the forum as a formal suggestion request because it was just a thought from the top of my head at the time I typed my idea because I was doing a research.
Thanks for the job. Next time I'll make sure to make it in the forum to include more details and ideas instead of the chatbox.
kz where ru
kzru !!!!!!!!
rush is back Pog
BloLy on kz-endo_slide_svn_downhill new WR set yesterday:
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soon we will see imkzivory no cp wr
@arte_de_la_puerta good idea
If shadow from brush to model then you will need to bake light. The easiest way is to use something like Blender then construct your scene and then bake light onto texture.
@V4R10L4V3R4 I need to leave a shadow on the model from the brush
@CrayFish You can create brushes into models with almost same shape, then turn them into func_wall, make them invisible and set their "light flag" to "opaque (blocks light)".
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