We won't let a demo with checkpoints lie for too long, even if it's just one demo. At the same time I'll tell you what's new. Maps from last cosy release were checked and unfortunately none of them will be added:
er92_standart - too short even without shortcuts; no hp booster; difficulty imbalance
kzcn_wxii_street - too short; invisible ceiling; same textures for passable and non-passable places
slide_lws_snow - wrong max viewable distance; func_breakable are not decorated; room with unused blocks; right after that hidden func_door moving with hidden button (and no hints in dark corridors); texture conflict on this moving func_door
vcn_cbkz_rescue - I've already written a few times about "brain maps" - they should contain mini-game or force player to perform some sequencing that can be learned from hints; if you just place triggers over map waiting for player to bump into every angle and shoot every wall then it has no relation to puzzles; good example of puzzle map is
kz_1man_game or
kz_1man_game_ez, try to play it yourself
hama_sharp - analog of prochallenge_precision, same jumps and lean design
However there is a good side - we've updated our mappacks, both of them can be found on downloads page. In total we have 1477 easy and average maps and 536 hard+ maps.
Moreover new article about
Slide physics (plus Wallrun and Wallslide) was posted finally. There will be a few more parts, and then simplified version of the whole series.
And the most important news is that on
April, 19 (Sunday) at 19:00 by Moscow time (UTC+3) we'll carry out new
online cup. Format is the same as it was previous time on test cup, but starting from new cup players will
save their points until the end of season (i.e. the end of May), and after that winners will get money prizes according to their rank (prize will be a bit more than for offline tournaments). Players will be able to register before every cup, so anyone can join every time. If you want to win, you sholdn't miss any cups, but if you still forgot or were late, it doesn't mean that chance is lost. Maplist with maximum play time on every map for incoming cup:
bhop_cave3 (max 5 minutes)
mst_dusthop (max 3 minutes)
kz_xj_ezbrickjump (max 5 minutes)
kzsca_heaven (max 5 minutes)
mh_brickbhop (max 4 minutes)
kz_kzsca_pyramid_ez (max 5 minutes)
kz_j2s_summercliff_ez (max 4 minutes)
cg_beginner (max 4 minutes)
So, if you want to participate on this Sunday, write about it here in comment section.