In the new portion of maps we especially note two new community maps. The first one is
, which is going to be the aim of our new contest. From now to 22th of September inclusively you can set server records or record demos, and then run with the best time will have a chance to get 1000 rubles. Any nocp run considered better then cp run. Of course, the winner should be a participant of our rating system.
to our list of the most hard maps.
cad-nkz_rockclimb - file sprites/kzarg/fire.spr added to the archive (had to use sprites/fire.spr)
cad_nightjungle - texture conflicts on bhop
cah_grayrock - no hp booster
carg_practice_block - point lighting without visible sources
cc_snowcliff
cg_madbl0ck - texture conflict on moving platform at respawn
cg_magiccube
cg_stoneage
cgturnier_runde2 - difficulty imbalance
cgturnier_runde3 - flora made of sprites looks questionable
cgturnier_runde4
cgturnier_runde7
cgturnier_runde8 - texture conflicts on bhop blocks; imbalanced bhop
chip_bhopnoob
cl_abandon
cl_earthole - head bumps into invisible ceiling at the end
cl_escape - bhop blocks are func_wall_toggle, so map is not suitable for the server; clip brush, blocking sc
cl_seaside - there is a teleport to the start above the finish, by I wasn't able to reach it
cosy_cliffclimb
cosy_islandblock
cosy_springblock
cy_20
cy_3ways_xo
cy_xmasfactory2009 - difficulty imbalance; no hp booster
cypress_fastbhop_h - texture conflicts on bhop; sudden teleport to lj room right before finish
cypress_fastcliff - the last jump could be named easy only with bhop on it
cypress_marioblock - one cannot back from finish to the start by map means only; dead end behind the finish timer
cypress_megabl0ck
cypress_oasis - incorrect assembling of archive; no hp booster
cypress_rockclimb
cypress_sideways
cypress_volcancliff - imbalanced jump
cyx_14
d2_mario_bhop - texture conflicts on bhop stages and moving walls; clip brushes blocking sc; non-decorated teleports; bhop at the end is harder
db_crystal - one cannot back from finish to the start by map means only
db_possibleclimb - texture conflicts on moving doors; flying blocks
dc_d33pwater - texture conflicts on bhop
kzls_tropics_b10