The player *** beat you record ***
Stop please =(
@Kpoluk На харде что-то зачастили X карты. Вот снова hfr_apex
@Monika /hide in chat. Just be aware that it's now allowed for demo recording.
Is there any way to hide weapon in lan server?i tried "r_drawviewmodel", but it didn't work. It would restore to "1" when i exited the console.
@SHtormila на лане у статы есть настройки для порогов, если нужно на сервере - можно взять null.wav из valve/sound/common, переименовать и заменить нужный файл звука в cstrike/sound.
@SHtormila да, прыгай 250+
А есть способ отключить только звуки impressive и perfect при lj?
kz-rush eu is broken cant join server
Чо, как дела, Бойз анд Герлз?
@Kpoluk спасибо, понял! я, правда, начал замечать это буквально с месяц назад. хотя может и действительно, не обращал никогда особого внимания.
To fix this, server has to also send out correct aa information to client along with server side prediction per player.
"its very hard to play 100aa climb, because if you press S midair you just stop like hitting a wall" -> some lags like this
<3 Kpoluk
"This modume implements the shared player physics code between any particular game and
the engine. The same PM_Move routine is built into the game .dll and the client .dll and is
invoked by each side as appropriate. There should be no distinction, internally, between server
and client. This will ensure that prediction behaves appropriately."
It's not limited to duckhop but any movement that is slightly different happening in 100aa that should happen in 10aa
About client's aa, unfortunately i see the weird movement when i enable aa100. Reason could be repai used compared to otpheu?